
Example 04: UnitySplitting

This example demonstrates how Live++ performs automatic splitting of unity/jumbo/blob/munch files.
The required project preferences have been set up already and will be loaded when creating the default agent.
When unity splitting is enabled, Live++ will automatically detect compilation units that include other .cpp files,
and split those compilation units accordingly. This allows you to iterate on and hot-reload single files,
even though your build setup might use unity builds for faster compilation.

Interesting things to look at and try out have been marked with "Live++" in the source code.
